I'm interested in the work that happens before the code. Figuring out what people need, deciding what gets built, and keeping the thing that ships close to the problem it started with. I've done versions of that as a support analyst, as a graduate researcher, and now in a wood shop.
The route here was not linear. I finished a degree in Management of Information Systems, then spent three years at Körber Supply Chain administering warehouse management systems for four enterprise accounts. When HR blocked my move into software development because I didn't have a CS degree, I went back to Western for an M.S. instead. I've been a bartender and a carpenter along the way, and I'm a carpenter again now.
Most of what I know about building for people I learned in the KIND Lab. I built a game to help autistic children practice pronouns, then scrapped my own approved study design because I had planned the whole thing for those kids without involving any of them. The replacement put me in four families' living rooms watching them play. That's still the best decision I've made on a project.
When I'm not working you'll find me on a trail with Georgia, my chocolate lab, training for my next half marathon, or behind a bar making cocktails. I'm into road biking, reading, and the occasional long video game session. I like being outside as much as I can.